The highlight of todays update is obviously the addition of capture mode however here is a list of all things fixed and altered in GTA V Version 1.08;
• Increased cash payouts for losing teams in Last Team standing and Team Deathmatch. • Increased the cash and RP rewards for Races with multiple laps. • Cash payouts for Parachuting now take points scored into account. • Improved spawning for Deathmatches where the spawn points were previously very far apart. • Improved support for Chinese, Japanese, Korean, and Russian in the Creator. • Calling the mechanic now shows you if a vehicle on the list is destroyed or impounded. • Team balancing does a better job of putting friends and crew members together. • BETA Crew Head to Head matches are now available to play. To initiate a Crew Head to Head, you'll need to create a Playlist that does not contain Vehicle Deathmatches, Survivals or any Jobs that require more than 2 teams. From there, go into My Playlists and you'll see a prompt for Head to Head (BETA). This will launch the lobby and you'll be able to invite other players from your Crew, Friend's Crews or Skill Matched Crews. • Player blips no longer remain red on Missions when the player has a Bounty. • Players who end a Race as DNF are now awarded cash relevant to the amount of checkpoints they passed through during the course of the Race. • Players who race solo now earn cash. Previously, zero cash was awarded for a solo race. • Last Team Standing, Capture and Missions are separated out in the Create Playlist menu. • Small deduction to the amount of cash the winners of Races, Parachuting and Last Team Standing matches receive in order to increase payouts for all other participants. • Masks are now removed during Races where a helmet is required and are also removed by default when a player uses the Smoking animation. • The Purchase All Ammo option now charges the full value of filling all player held weapons with ammo. • Fixes an issue where GTA Online players could reach North Yankton. • Fixes a rare issue where characters could be lost if the player attempted to join GTA Online when disconnected from the Network. • Fixes for various duplicate vehicle exploits. • Fixes issues when using the Character Select from inside the Creator. • Fixes issues with ammo vanishing after testing a Deathmatch in the Creator. • Fixes exploits of the Fastest Lap bonus. • Glasses from the Beach Bum update now appear in the inventory menu. • Players in Tanks now have more protection from other players attempting to deliberately give them a Bad Sport rating. • Bad Sport timers now read properly and show the correct time left in the Bad Sport lobby instead of “00d00h00m”.